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The dishwasher vampire smile gamerprofile
The dishwasher vampire smile gamerprofile













the dishwasher vampire smile gamerprofile

Gameplay is, on the surface, fairly undemanding hack and slash stuff.

the dishwasher vampire smile gamerprofile

It is your job to unleash utter carnage upon all manner of foes zombies, deranged soldiers, robots and of course vampires, across 13 deliciously crafted levels. This time, you are assigned the role of either The Dishwasher, or new addition Yuki, his unstable, psychopathic step-sister with an Evil Dead-style arm that can be equipped with chainsaws and rail-guns. Vampire Smile provides more of the same, but ramps everything up several notches. Innovation is key to a good genre piece, along with fun, accessible gameplay, which is why The Dishwasher: Dead Samurai, with its wonderful graphical flourishes, darkly comic plotline and gruesome OTT carnage was such a treat and fell straight into the former category. Side-scrolling beat ‘em ups are historically very, very good (Final Fight, Streets Of Rage, Viewtiful Joe), or very, very bad (Battletoads, Rival Turf). The Dishwasher: Vampire Smile has arrived onto Xbox LIVE Arcade, and naturally GodisaGeek are on hand to rate this sophomore slice of bonkers action. Two years later and Silva, under his Ska Studios development moniker, has once again entered the fray with a sequel to his his debut blinder. Evisceration had never been so much fun, and of course the game was a critical and commercial success. The game was an unashamedly old-skool 2D tour-de-force, following the titular Dishwasher, a bad-ass samurai character inspired by the fact that legendary martial arts god-head Bruce Lee himself once worked in a lowly pot-scrubbing job. But then, armed with a crackers idea about a brutal, murderous dishwasher on a bloody rampage, he got his hands on XNA Game Studio Express and crafted the superb The Dishwasher: Dead Samurai, which he entered into Microsoft’s inaugural Dream-Build-Play contest, scooping a cash prize and a coveted Xbox LIVE Arcade publishing contract. James Silva is one such independent games-smith, and one who prior to 2009 you would not know from Adam. It should make you smile that with the advent of platforms like Xbox LIVE Arcade, PlayStation Network and Wii/DSiWare, indie game developers are able to shock and surprise with the sheer audacity and innovation of their games, many of which are from straight out of the leftfield, barely registering a blip on our radars before dropping to rapturous acclaim.















The dishwasher vampire smile gamerprofile